//Hack to make the Crytal Lake look like Microsoft Sound System
if ( digi_driver_board == 0xe200 ) {
ubyte tmp;
tmp = CrystalLakeReadMCP( CL_MC1 );
if ( !(tmp & 0x80) )
atexit( CrystalLakeSetSB ); // Restore to SB when done.
CrystalLakeSetWSS();
digi_driver_board = 0;//_MICROSOFT_8_ST;<was this microsoft thing, but its irrelevant, because we have no sound here yet,being that its also undefined, I set it to 0 -KRB